
Rubix Echo
GMTK Game Jam 2025 Theme - LꝎP
A classic puzzle platformer (here we go again...ထ)
A loop with a twist! Or a twisty loop. Try not to loop by twisting? But wait... you can't twist! So what is there to be done?
I should’ve added more puzzles, but turns out they take a lot of time to design…
I also wanted to use the current shape on the map to change the 'insides' layout - where you collect previously eaten things, overlaid with the current-time queue management puzzle gimmick - you’ll hopefully see what I mean after playing.
Controls:
'WASD' / 'Arrow keys' - movement + 'Space' - jump
'Tab/M' - minimap
'R' - hold to reset
'Down' - use pipe to teleport
Background Music:
"River Flute" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hints:
1) Why did gates reset, based on something on the minimap?
2) When the dragon's tail leaves the room, everything you changed in it is reset.
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