GMTK Game Jam 2025 Theme - LP


A classic puzzle platformer (here we go again...ထ)

A loop with a twist! Or a twisty loop. Try not to loop by twisting? But wait... you can't twist! So what is there to be done?

I should’ve added more puzzles, but turns out they take a lot of time to design…

I also wanted to use the current shape on the map to change the 'insides' layout - where you collect previously eaten things, overlaid with the current-time queue management puzzle gimmick - you’ll hopefully see what I mean after playing.


Controls:

'WASD' / 'Arrow keys' - movement + 'Space' - jump

'Tab/M' - minimap

'R' - hold to reset

'Down' - use pipe to teleport


Background Music:

"River Flute" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/



Hints:


    1) Why did gates reset, based on something on the minimap?




    2) When the dragon's tail leaves the room, everything you changed in it is reset.

StatusPrototype
PlatformsHTML5
AuthorLi-L-!0N
GenrePuzzle, Platformer
Made withGodot
Tags2D, Dragons, Short
Average sessionA few minutes
LanguagesEnglish

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